![]() If the party did not enter the city, they will remain camped outside its walls, where they are given the option to save groups of other refugees from attacking dredge.Taking too long to steal supplies will force the party to deal with another attack from Ekkill's men. Should the party accept his offer, Onef and his men will join the party and the player can steal extra supplies from the storehouse before leaving the city. After the attack, they will encounter Onef, one of Ekkill's guards, who will ask to join them in exchange for access to Ekkill's storehouse. If the party entered the city, they will be betrayed and attacked by Ekkill's men.The beginning of Chapter 4 is different, depending on whether the party entered Frostvellr or stayed outside. Should the caravan gain entry, they will meet Ekkill, who describes the chaotic situation inside the city and offers they join him. Entry may be gained by directly assaulting its main gate, fighting (or talking) past a group of guards assigned to deliver food to the refugees outside, or sneaking in through a water outlet and opening the gates from inside (the last of which is only available if Egil is still alive). In Chapter 2, the player is given the option to either attempt to break into Frostvellr, temporarily gaining shelter within its walls, or to stay outside and camp with the other refugees. After camping outside the city, they may discover that the city has been taken over by Ekkill, who is rumored to have murdered its previous governor. The villagers from Skogr arrive to find that Frostvellr's gates have been closed, preventing both them and crowds of other refugees from entering. By the time they reach Frostvellr, it has already fallen into chaos, due to both the refugee situation and rival clans attempting to wrestle power from one another. The name Ekkill is just a nickname given to him by Onef in order to scare the locals of Frostvellr, leaving his real name unknown.Frostvellr is the first city Rook and Iver attempt to seek shelter in after the destruction of their village, Skogr, by the dredge.If you do not choose to charge the crevice with him, he will be killed by the dredge. Banner Saga 2 - In Chapter 13 there is an event in which a large amount of dredge begin to emerge from a crevice near the Ravens, Ekkill will charge the crevice alone.After Onef's betrayal in Chapter 6, in a conversation with Ekkill after the battle, there is an option to exile him from the caravan. ![]() Banner Saga 1 - There are multiple chances for the player to either kill or dismiss Ekkill after he joins or is taken prisoner in Chapter 4. ![]()
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